Ground material - There are 3 channels for vertex paint: R-Moss; G-ColorVariation; B-Water.
There are also parameters in the instance itself, like normal and noise variation in world absolute position.
Hi everyone :)
Here are the textures from my latest personal project. It's inspired from a mix of my holiday in Provence this summer and my parent's house in Auvergne.
It was an opportunity for me to do realistic art again, since I've been working on a stylized project for the whole last year.
As always, I hope you like it, and please feel free to tell me if you have any feedback :)
Cheers!