Hello there !
After the last project (Fisher Outpost), I wanted to do something quicker, to challenge myself a bit on shaders in UE5 and to try something more stylized than what I'm used to, so here is my River of the Lost Souls !
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The idea was to spend a week max on it, so basically I did the base texture in a day and a half, then spend the next 3 days testing things on the shader and how it reacted with the environment, and then used the last day to make a quick level art to showcase and render it :)
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I put some screenshots of the graphs in Substance and Unreal, but if you have a question please don't hesitate to ask ;)
Hope you'll like it !